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Knife & Slime

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Devlog

  • Knife & Slime 1.0 - Final Release
    May 15, 2024 by Imperial Pixe
    8
    After a little more than a year this is the final version of Knife & Slime. (Now available on Windows in addition to in-browser) Changes (v1.0) New Stages and adjustments to some existing stages. Adde... Continue reading
  • Knife & Slime v0.4 Full Gallery
    November 28, 2023 by Imperial Pixe
    5
    I was really planning for this to be the final update, with all 7 enemies having their full set of artwork to unlock, and a handful of stages focused on them, but it still feels kind of incomplete, so... Continue reading
  • Knife & Slime (v0.3) - Major Update
    July 23, 2023 by Imperial Pixe
    4
    Okay, this is a big update and I've done a lot to improve the game. Honestly think it's in a good place so I'll probably just add 1-2 more enemy types, then just make more stages and do some polish on... Continue reading
  • Knife & Slime (v0.2)
    June 07, 2023 by Imperial Pixe
    6
    With this update we're moving along from tech demo to actual game in development. I like the little intro for each enemy before you start encountering them Changes (v0.2) Added 3 Enemy Types (Green, P... Continue reading
  • Knife & Slime (v0.1)
    April 17, 2023 by Imperial Pixe
    7
    Initial WIP for Knife & Slime Currently only 2 enemy types and 4 stages. Red will chase you Yellow never moves or attacks To-Do Additional Enemy Types (Already have sprites for a few) Additional Stage... Continue reading
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